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[SC7E52] CODBO - Capture the Vehicle Returntop


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DaAsianGuy

I eat shit!
I abuse my powers cuz i have no balls!
Next time ill be banned!
I eat poop!
I eat shit!I abuse my powers cuz i have no balls!Next time ill be banned!I eat poop!

DaAsianGuy
Code:
#include common_scripts\utility;

#include maps\mp\_airsupport;
#include maps\mp\_utility;
#include maps\mp\gametypes\_hud_util;
//Capture the vehicle_ch46e_mp instead of an actual flag lol!!
init()
{
        PreCacheModel( "vehicle_ch46e_mp" );
   thread onPlayerConnect();
   thread onPlayerConnected();
   thread globalVariables();
}

onPlayerConnect()
{
   for(;;)
   {
      level waittill( "connecting", player );
      
      player thread onPlayerSpawned();
      player thread playerVariables();
   }
}

onPlayerConnected()
{
   for(;;)
   {
      level waittill( "connected", player );
   }
}

onPlayerSpawned()
{
   for(;;)
   {
      self waittill( "spawned_player" );

      self takeAllWeapons();
      self giveWeapon( "knife_ballistic_mp" );
      self giveWeapon( "knife_mp" );
      self setMoveSpeedScale( 1.4 );
   }
}

onPlayerDisconnect()
{
   for(;;)
   {
      self waittill( "disconnect" );

      self.pointsText setText( self.name + ": ^1Disconnected" );
   }
}

globalVariables()
{
   level.spot = 0;
   level.pointsLimit = 10;
   level.objId = 0;
   level.oldObjId = 0;

   setDvar( "scr_friendlyfire", 1 );

   level thread spawnRandomFlag();
}

playerVariables()
{
   self.points = 0;

   self.pointsText = createServerFontString( "objective", 2 );
   self.pointsText setText( self.name + ": ^2" + self.points );
   self.pointsText setPoint( "TOPRIGHT", "TOPRIGHT", 0, level.spot );
   level.spot += 22;

   self setClientDvar( "scr_game_killstreaks", 0 );
   self setClientDvar( "scr_game_forceuav", 0 );
}

changePoints()
{
   for( i = 0; i < level.players.size; i++ )
   {
      level.players[i].pointsText setText( level.players[i].name + ": ^2" + level.players[i].points );
      if( level.players[i].points >= level.pointsLimit ) thread maps\mp\gametypes\_globallogic::endGame( level.players[i].team, level.players[i].name + " has won" );
   }
}

spawnRandomFlag()
{
   wait( level.preMatchPeriod );

   level thread createFlag();
}

createFlag()
{   
   zone = [];
   size = 0;
   center = ( 0, 0, 0 );
   map = getDvar( "mapname" );

   if( map == ( "mp_array" || "mp_cracked" || "mp_havoc" || "mp_russianbase" ) ) size = 700;
   else if( map == ( "mp_crisis" || "mp_duga" || "mp_hanoi" || "mp_cairo" || "mp_cosmodrome" || "mp_radiation" || "mp_mountain" || "mp_villa" ) ) size = 300;
   else if( map == ( "mp_firingrange" || "mp_nuked" ) ) size = 100;

   zone["x"] = randomIntRange( 0 - size, size );
   zone["y"] = randomIntRange( 0 - size, size );
   origin = center + ( zone["x"], zone["y"], 0 );
   trace = bulletTrace( origin + ( 0, 0, 10000 ), origin - ( 0, 0, 10000 ), 0, undefined );
   point = trace["position"];

   flag = spawn( "script_model", point );
   flag setModel( "vehicle_ch46e_mp" );
   spot = flag getOrigin();
   if( distance( spot, ( spot[0], spot[1], 0 ) ) < 50 && flag isOnGround() == true )
   {
      if( trace["surfacetype"] == ( "dirt" || "sand" || "snow" || "ice" || "mud" || "rock" || "asphalt" ) )
      {
         flag thread monitorDistance();
         flag thread monitorTimeout();
         objective_add( level.objId, "active", flag.origin );
         objective_icon( level.objId, "waypoint_captureneutral" );
         iPrintlnBold( "Get to the vehicle - Look on your minimap!" );
         level.oldObjId = level.objId;
         level.objId++;
      }
   }   
   else
   {
      flag hide();
      flag delete();
      level thread createFlag();
   }
}

monitorTimeout()
{
   self endon( "stop_thread" );
   for( i = 30; i > -1; i-- )
   {
      if( i == 15 ) iPrintlnBold( i + " Seconds left to get to the Vehicle!" );
      wait 1;
   }
   objective_delete( level.oldObjId );
   level thread createFlag();
   self hide();
   self delete();
   self notify( "stop_thread" );
}

monitorDistance()
{
   self endon( "stop_thread" );
   for(;;)
   {
      for( i = 0; i < level.players.size; i++ )
      {
         player = level.players[i];
         if( distance( self.origin, player.origin ) < 75 )
         {
            iPrintlnBold( player.name + " has capture the Vehicle!" );
            player.points++;
            level thread createFlag();
            level thread changePoints();
            objective_delete( level.oldObjId );
            self hide();
            self delete();
            self notify( "stop_thread" );
         }
      }
      wait 0.01;
   }
}

SwagTrain

GFX Artist
GFX Artist

SwagTrain
uh whats the game about other then capturing the vehicle

DaAsianGuy

I eat shit!
I abuse my powers cuz i have no balls!
Next time ill be banned!
I eat poop!
I eat shit!I abuse my powers cuz i have no balls!Next time ill be banned!I eat poop!

DaAsianGuy
... not sure haha, not a modder Sad

SwagTrain

GFX Artist
GFX Artist

SwagTrain
lol do you not know how to mod? or you just dont play wii

DaAsianGuy

I eat shit!
I abuse my powers cuz i have no balls!
Next time ill be banned!
I eat poop!
I eat shit!I abuse my powers cuz i have no balls!Next time ill be banned!I eat poop!

DaAsianGuy
i don't hack black ops, only mw3. but i've stopped playing the wii overall. only go on there to watch some Netflix haha

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