1 [SC7E52] CODBO - Flashing Menu Script 19/8/2012, 1:55 am
AsTrO
Credit to ModerVonJuden For making this
Add this to ----> On player spawned:
self thread doFlash(self.menuItem);
And you can add this anywhere
doFlash(element)
{
r = randomint(255);
g = randomint(255);
b = randomint(255);
for(;
{
element doFade( .75 );
element.color=(r,g,b);
wait .75;
}
}
doFade( time )
{
self FadeOverTime(time);
}
Add this to ----> On player spawned:
self thread doFlash(self.menuItem);
And you can add this anywhere
doFlash(element)
{
r = randomint(255);
g = randomint(255);
b = randomint(255);
for(;
{
element doFade( .75 );
element.color=(r,g,b);
wait .75;
}
}
doFade( time )
{
self FadeOverTime(time);
}